Companies / Unity / Subprocessors
Unity provides a game engine and related tools for developing, deploying, and growing games. It serves game developers, including indie teams and mobile, PC, console, XR, and web game creators.
Summarized from its homepage on 4 Nov 2026.
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Subprocessors of Unity
Unity declares 9 subprocessors.
From the company's own list.Read the source
| Subprocessor | Purpose |
|---|---|
| Cloud Content Delivery; User Generated Content | |
| Economy; Game Server Hosting (Multiplay); Vivox; Ziva Face Trainer; Aura | |
| GGWP | Vivox Safe Text |
| Authentication; Cloud Analytics (legacy & UGS); Cloud Build; Cloud Code; Cloud Content Delivery; Cloud Diagnostics; Cloud Save; Economy; Friends; Game Server Hosting (Multiplay); In-App Purchasing; Leaderboards; Matchmaker (includes Lobby and Relay); Moderation; Player Engagement (Game Overrides, A/B Testing, and Push Notifications); Realm; Remote Config; Unity Analytics (legacy & UGS); Unity MARS and the Unity AR Companion App; User-Generated Content; Vivox; Aura | |
| Innodata | Vivox Safe Voice |
| Matchmaker (includes Lobby and Relay) | |
| Unity Version Control (formerly known as PlasticSCM); Unity Asset Manager | |
| Legacy Analytics | |
| Player Engagement (Game Overrides, A/B Testing, and Push Notifications); UGS Analytics |
Vendor's own statement, retrieved from the source URL on the date shown. StrataDB does not verify the underlying claim. Data sources.
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